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Anime Studio Debut 6 ReviewI've been playing with Anime Studio Debut in my free time for about a week now (on a Mac, though this package includes installation discs for both mac and windows), and I'm a complete beginner. I'm pretty happy with what I've been able to do after just one week. Anime Studio Debut is a lot of fun, and is a very sophisticated and flexible program. It's very easy to get started animating simple things, but for more complicated designs it can be fairly time intensive. This video, for example, that I created in order to practice my animation skills, took several hours to create. (I posted this in October, which is why I made it Halloween-themed. I'm not always inclined to the macabre!)The program is focused around creating characters whose design is flexible enough that they can be molded and shaped in a number of scenarios. That means that, even though it took me a long time to create this short video, more than half of that time went into creating the skeleton and now that I've created him I can pose him any way I like. To create a character you first draw the outlines of the various components of its shape (legs, head, chest, etc.) and fill them in as you like. Then, you can put "bones" into these elements to form an invisible "skeleton" (not like the visible skeleton you see in my video - that guy has invisible bones within his visible bones!). Then, to move it about you just select a bone manipulator tool with your cursor and then you can rotate the bones around whatever joint you've established for them and whatever parts of the body are "bound" to that bone move with it.
Once you have characters, backgrounds and objects drawn (each one established as a different "layer" of your final image), you can animate a scene. How it works is that you create all your characters and all the elements of a scene in different layers, and then, on the time line, you can have them interact. How you do that is very simple: there is a timeline that is comprised of 24 unique frames per second of animation, and you can set each character or object however you like on frame one and then, maybe, at frame 12 and the computer then creates a smooth path for that object between frames 1 and 12, and it will traverse that path in the first half second of the animation. Whatever frames result from your direct manipulation become "keyframes" and the computer interpolates results between them. For the skeleton's mouth I had to set "keyframes" nearly every other frame (i.e. every 1/12 of a second - I know there's a way to do this more easily, but I couldn't figure out how to use the free lip sync software that they recommend in the instructions). For most other things I found I only had to place elements every half second or so (for the moon and the clouds it was every half minute or so).
I like that you can animate each layer separately - here I set up the clouds and the moon and the pumpkin first, and then I molded the movements of the skeleton around those. I animated the mouth very last - and even though it's not very precise that took a lot of time to do - once all of the other movements were in place.
I really like this program - it's a lot of fun even though it can be very time consuming. One thing I found while working on this project is that it really needs to have some time saver features built in. For example, I found that while animating I was constantly switching between tools: I'd click on one tool and then make a minor modification then another tool and the back and forth was a real pain. I expect there are ways to assign tools to keys on the keyboard but I wish there was some way I could jump between "recently used" tools with a mouse click, so I don't have to move my hands from the mouse to the keyboard and back again or move the mouse back and forth between the drawing and the toolbar so often. There were other minor frustrations I had, where things weren't quite as intuitive as I'd have liked. Some of that is just a matter of getting to know the program, but it is worth knowing that while this is very easy to start out with, once you try and do anything semi-complicated, there is a learning curve. Still, it's a very flexible program - and, while the animation I created to illustrate it is pretty amateurish, I've seen enough to know that with time and effort this has the power to create very cool and exciting 2-d animations (and can even simulate some 3-d type effects).
While this is ideal for the aspiring cartoonist, this would be great for any creative and intelligent kids - and I know my older kids (11 and 13) were fascinated by it and will get a lot of use from it. Rather than let them watch cartoons, tell them to make cartoons. It'll take time but that time will be used creatively and productively and will be rewarding, and they will be forced to learn about attention to detail (because the computer doesn't know anything you don't tell it). Highly recommended for geeks like me and kids of all ages.Anime Studio Debut 6 OverviewThe fun, quick and affordable way to create animations, Anime Studio is the ideal solution for first time animators, hobbyists and digital enthusiasts.
Complete Animation for Digital Artists
Create and Import Content Create your own art using intuitive vector-based draw, paint and fill tools. Easily import artwork from popular graphics programs and use pre-built content to get started fast!
Bone Rigging Saves Time Point-and-click to attach bones to your characters for easy manipulation and reduce production time over traditional frame-by-frame animation.
Advanced Timeline Control Inverse Kinematics moves your character naturally between keyframes for smooth animations. Add sound, special effects, and preview in real time with multiple layers to edit your animation.
Share Everywhere Export your creations to the most popular web and video formats supported by FaceBook and MySpace, or upload your animation directly to YouTube from within Anime Studio.
Anime Studio Debut Gets You Started Right Away
Free Characters Anime Studio includes Jace, Thorn, and many other exclusive, royalty-free, vector-based characters you can use for your own animations.
Free Tutorials Tutorials and sample files show you how to maximize Anime Studio's powerful features and get you animating right away.
Import Your Art Import your own illustrations or create unique characters for your cartoons. Animate anything within the reach of your imagination.
Bring Photos to Life Give life to your favorite photos. Import digital camera images, attach bones and easily turn your photographs into animated movies.
Features
New--User interface makes animating your creative vision easier than ever
New--Anime Studio's Sequencer gives you the ability to easily combine Video and audio, with animation
New--Upload your creations directly to YouTube from within Anime Studio
New--Improved drawing tools make creating original artwork a snap
New--Quickly make characters talk with built in Lip-Synching
Includes lots of ready-to-use content such as characters, actions words and props
Import Quicktime or AVI video
Import layered Photoshop documents
Pen tablet support lets you draw naturally with a pen tablet and recreate the sensation of drawing on paper
Incorporate audio files such as WAV or AIFF
Built-in tutorials and sample files get you up and running quickly
Special effects like motion blur and shadows
Export SWF, AVI, MOV, plus image sequences for the web, short or full length films
Render up to 720x720 resolution
Track, zoom, roll, pan, and tilt the camera
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