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Darkspore ReviewThere are two basic ways to follow up one game with another: an out-and-out sequel, which runs the risk of either being too much like the original or leaving off some cherished feature the fans of the original loved; and then there's the "spiritual successor": a 'like' game that is similar to, but not directly tied to, the original (like Bioshock and System Shock 2).Darkspore is more of the latter--it is only barely tied to the Spore universe at all and only vaguely plays like a Spore game. It's still tons of fun to play, don't get me wrong, but if you're expecting a multi-stage Sims-style world creator...well, this is more like a Diablo-esque, Dungeon-Siege-y game. Gameplay is from overhead and you click on targets and techniques or use your keyboard to automate your creatures' combat with the many opponents wandering through a level.
The concept of Darkspore is this: the Crogenitors got to playing around with DNA, and eventually decided to stack so many customizations/modifications onto the creatures they created that this "Exponential DNA" (called "eDNA") destabilized. It formed "Darkspore", genetically tainted mutations that were practically unstoppable and went on a rampage. The Crogenitors were nearly wiped out; survivors were loaded onto ships with computers capable of solving the eDNA problem. That's where you come in: you're a recently-awakened Crogenitor. eDNA has been stabilized, and you now have a handful of creatures capable of standing up to the Darkspore, but not likely to go nuts and try to kill you. You walk them through various places Diablo-style and wipe out any Darkspore creatures you find. In the meantime, you're aboard your spaceship and your computer walks you through the in-between moments, like modifying a creature, adding/removing team members, or picking what type of adventure you want to do next.
There are some twists that make your gameplay unique. First, you can find, add, and upgrade each of your creatures' capabilities. The Editor resembles the Spore editor, creature control just doesn't make as much difference as Spore offered you. Most of your work is closer to Spore's Civilization stage, where you primarily dressed your creatures in interesting ways (though you still have very much the same ability to change body parts, size, shape, paint-up, and etc.). The other change from a typical dungeon-crawler is that your creatures are swappable: you'll find yourself using one creature for monsters that are numerous but weak, then switching to another when there's just one or two strong opponents and you need some heavy one-on-one damage. This also helps you out in the health department: if one creature is starting to get badly injured, just switch to another, finish the battle, and then switch back to collect the heals and power-ups. There's also the ability (eventually) to be more squad-based, controlling multiple creatures, and of course you can also team up with your friends for some co-op fun. Your game is "in the cloud" - based on your Spore account, it puts your stats on whatever computer you log into the game from (bye-bye bad DRM? Let's hope!) and the online arena also lets you jump into PvP if that's more to your liking.
Graphically, Darkspore is gorgeous. Colors are bright, and the designers clearly went to a lot of trouble to add a good color palette, lots of lighting, and places that glitter or sparkle. I sometimes found myself gaping at crystalline formations in the background when I needed to be watching my creature. One nice touch that I liked: it may just be my hardware, but the level of blood and gore in the Beta was ridiculous. It quite literally looked like a bright raspberry cloud would explode in a 20-foot radius every time you defeated an enemy. Thankfully, you can turn this off, and I think it even looks cooler, watching the enemies swirl into a dark cloud of energy when they're defeated.
If you're a fan of the original Spore series, you will like this game if you treat it more like "the dark future after a long run of the Galactic Adventures pack". Consider it an Action RPG and not a Civ/Sim/Strategy game like Spore. If you enjoyed other Diablo-like games and like the ability to more closely tweak a stable of characters, you'll be in for a lot of fun with Darkspore.Darkspore Overview
Darkspore is a Sci-fi Action-RPG game from Maxis that uses the development houses award-winning Creature Editing technology from Spore to bring a whole new franchise to life. With this unique customization functionality players are able to create genetically altered heroes which are in turn used against a mutant horde that has terrorized the galaxy for 1,000 years in an RPG like none before it. Additional features include hundreds of enemy types, multiplayer support including co-op, exceptional replay value
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