Showing posts with label flying. Show all posts
Showing posts with label flying. Show all posts

Microsoft Combat Flight Simulator 3: Battle for Europe Review

Microsoft Combat Flight Simulator 3: Battle for Europe
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Microsoft Combat Flight Simulator 3: Battle for Europe ReviewThings are often very relative in the gaming world. If CFS3 was actually Microsoft's first shot at a combat sim, it probably would merrit much higher reviews from the simming community and myself. After all, the game does boast an interesting campaign engine, a good variety of different planes to fly, including bombers and prototypical aircraft, some nice atmospheric effects, and the ability to man different positions on the bombers. Of course, many of these pro's have already been implemented in other WW2 combat sims of years past.
Unfortunately, this is not Microsoft's first shot and those of us who have loyally followed their series of flight sims, both combat and civilian, expect a certain progression with each new release. I, myself, was extremely pleased with said progression in both FS2002 and CFS2. Both games, I felt, learned from the mistakes of their predecessors, but at the same time, remained faithful to the series. And both greatly enhanced the look and feel of flight simming while not expecting too much from the machines they ran on. This is where CFS3 fails in my eyes.
So here are my major beefs.
Graphics: Where did they dream up this graphics engine? It looks and feels more like a first-person shooter than a flight sim. Is this really CFS3 or am I playing Counterstrike on a very wacky map? Sure it has nice clouds, but this game just does not have the visual cohesiveness of FS2002 nor CFS2. The virtual cockpits just don't look as good as in CFS2. The ground objects are also out of proportion to the aircraft. Do a little low-level strafing and things just don't look right.
Performance: My biggest gripe. If this new graphics engine was supposed to provide better performance by utilizing the video card more, they blew it. I have a P4 1.9ghz, 512mb rambus, with a TI4600 128mb Geforce4 and, with NO programs running in the background, the game stutters - especially when firing the guns. UNACCEPTABLE. The game just doesn't look good enough to justify such a drop in performance.
Damage models: These were supposed to be greatly improved. If so, I don't see it. Every plane I have shot down follows the same annoying pattern: pour tons of rounds into any part you like and eventually the whole plane blows up. No pieces of wings falling off, no tails detaching, no engines blowing, just one big boom. Would someone please go back to 1998 and look at the damage models in Activision's Fighter Sqadron? They did it right.
AI: I am getting so sick of computer pilots that have the uncanny ability - even as novices - to maintain control and maneuverability of their aircraft when you have damaged them, when one little hit on your alieron from their guns renders your aircraft unflyable.
Selection of aircraft: It was very thoughtful of Microsoft to include some oddball prototypical aircraft in their selection, but why oh why, at the expense of planes like the B17, Do17, He111, Ju87, and ME110? This is Europe, right? Oh, and thanks for the lack of compatibility with CFS2 aircraft.
Yes, all my griping makes the game sound a lot worse than it actually is, but with all the used copies of CFS3 I've seen on auction sites and the number of bad reviews it's gotten from other users like myself, I think it's obvious that Microsoft has made a boo-boo or two on this one. Let's pray they don't use this graphics engine on FS2004.Microsoft Combat Flight Simulator 3: Battle for Europe OverviewAnti-aircraft fire blankets you. Blast debris hurls toward your propeller. And you wonder why you didn't join the navy. This ain't no free-flight, cloud-gunner, glory ride. This is ground assault: the real, gritty combat that can make or break a battle, and take your life in one massive explosion. Bombs shatter enemy airfields, trains, and tank columns as you streak across the European countryside in WWII's greatest planes, dodging small-arms fire, gripping your joystick with sweaty palms and white knuckles, pumped with adrenaline-living history.
As a U.S. Army Air Force, Royal Air Force, or Luftwaffe pilot in Microsoft's Combat Flight Simulator 3 you fly in the historical framework of the tactical air war in northwest Europe starting in mid-1943, but there's a significant difference. The skill and perseverance you and your squadron or Staffel bring to each battle can alter the tactical situation and the timeline of the campaign. This open-ended and flexible campaign means you can influence events, alter history, and extend the timeline to add new technology to your arsenal. How you handle these tactical and technological advantages will determine the outcome.
In Combat Flight Simulator 3, it's 1943, and no one knows what's going to happen.
New features include:

Enhanced campaign play sends you on involved tactical missions in a campaign where success or failure can move the frontline, influence the quality of equipment available, and even change the outcome of the war
New collection of 18 aircraft featuring bombers with crews (fly medium bombers and take control of the bombardier or gunner position), stunning 3-D cockpit detail, accurate performance and damage modeling, medium bomber operations, WWII state-of-the-art aircraft (including the first jet fighters)
Custom graphics engine powers super-high detail ground-attack targets and improved scenery with enhanced 3-D modeling and texturing
Cooperative multiplayer missions and free-for-all dogfights via the Internet and LAN
Reactive world: areas of the campaign world will trigger events, spawn aircraft, generate flak, etc. in response to your presence
Role playing elements: pilots have qualities like Bombing Skill, Vision, and Health
Strategy: you make decisions that influence how the war is fought, where to put the pressure on the enemy, and what aircraft improvements are crucial to the war effort


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Microsoft Flight Simulator X Deluxe DVD Review

Microsoft Flight Simulator X Deluxe DVD
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Microsoft Flight Simulator X Deluxe DVD ReviewI am a general aviation pilot, flying single engine fixed wing Cessna type aircraft (4 seater). Flight Simulator X gives the feeling of actually piloting a plane. The plane responds to the controls much like "the real thing".
Like other reviewers, I must agree that you must have a great computer. I have a dual processor Pentium D 940 running 3.2 Ghz, 4 gb RAM, 512 mb NVIDIA graphic card. On my system, with maxed out graphics and scenery, it runs very well, with only an occasional slight bump in frame-rates. I am somewhat disappointed with the scenery, which is good in major cities, but still basic in the country-side. The terrain is good everywhere, but the structures lack detail in other than the cities. The detail on airport runways and taxiways is terrific! Aircraft list is extensive. I recommend it.Microsoft Flight Simulator X Deluxe DVD Overview

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Microsoft Flight Simulator X Standard DVD Review

Microsoft Flight Simulator X Standard DVD
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Microsoft Flight Simulator X Standard DVD ReviewLet me get something of my chest first. I have noticed a lot of bad feedback on reviewers who give higher ratings to products that are developed by Microsoft. So just to make it clear - I am not reviewing Microsoft, I'm reviewing the simulator.
So.. how fun is this game? Well it's your system that can actually answer this question. This game is amazing from my point of view. I have used everything, from FS98 to latest X-Plane.. and nothing is as good as this.
The Good:
- Stunning graphics. This is the most beautiful game I have ever played. From the water effects to shadows from the plane.. every effect and particle is breathtaking.
- Gameplay. It is an amazing gameplay, indeed. You can now fly in any seat you like, control literally any view of the airplane, most of the cockpit controls work and function the way they are supposed to. The weather system is amazing.
- Multiplayer. This one speaks for itself: FUN FUN FUN. It is very entertaining since you get to see people from all over the world. However, there are few cons.. like the Bad ATC guys who often mislead you and cause you to crash etc. It was foggy, so I depended on A/P. I was told to turn 074R, which I did. I heard the ILS Frequency so I put it on APP but ultimately, I was put into wrong direction and as much as APP fought to align me to the right direction (while keeping up with sped and altitude) i still landed in the ocean.. and of course crashed (since you're not able to actually land on water in this game). Of course, there are plenty of pefect ATC's out there but even with few that are not as good it's still VERY fun to play. Try it and see for yourself.
The Bad:
- ATC. ATC has not changed much from FS2004 other than a new "window" that it displays in. Still no ability to declare an emergency which is sort of a disappoint since you ARE able to set engines to fail or to run out of fuel (or both). So.. if your engines die out on you don't you think you deserve a right to report the situation to ATC? LOL
- Crash dynamics. If you're hoping to be able to crash your plane into a mountain and see a giant explosion and earthquakes then I have to disappoint you. While I almost never crash in Flight Sims I still wish there were better crashing dynamics to make it more realistic. For example, if I land heavily on my nose I'd love to see my plane's nose gear to fail and act like it would in physics.
Also, why can't we have the ability to land on water? Boeing 737 CAN do that (if propely executed). Here, no matter what amazing pilot you are.. as soon as you touch the water - you crash. Oh well. It's a very small thing but I wish it was improved a bit.
The Ugly:
- System requirements. I agree with what many reviewers said - this game depends more on CPU than it does on video card. This game will most likely NOT work at the Max settings if you have a brand-name PC (eMachines, HP, Dell).
When I first installed the game I had AMD Sempron 3300 (2.01GHz); 2GB DDR, Radeon X1650 Pro with 512MB. I ran the CanYouRunIT tool from System Requirements Lab.. the report said that I exceed RECOMMENDED requirements and should have a great experience with the game. I didn't really believe that since I have a 3rd class CPU but I played FS2004 and HL2 on the HIGHEST settings with absolutely NO lags so I thought it would work fine.
I was.. wrong. The game was not playable unless I set all of the aircraft, transport and texture settings to Minnimum Low. It lagged horribly on my native resolution of 1680x1050 32 which I had to put into 1440x900 16bit.
I purchased a new video card which is Geforce GTX 8800 with 740mb of RAM and can now play without any lags on my native resolution with settings set to Medium High but still not maxed out. Why? Because this game needs CPU. In this case, the CPU is the heart not the video card. If you buy it make sure to get the SP1 for this ASAP.. there are few performance updates which could be crucial if your video card or CPU isn't the best.
So to wrap up - I highly recommend this simulator to any Aerolover as myself. But make sure you have a GOOD CPU and card. If you have them you'll find yourself spending hours and hours flying above gorgeous landscapes, commmunicating with people all over the world, surviving a dead engine and/or faulty mechanics and generally having fun. This amazing software is both entertaining and educational.Microsoft Flight Simulator X Standard DVD Overview

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