Showing posts with label role playing. Show all posts
Showing posts with label role playing. Show all posts

Rift Review

Rift
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Rift ReviewComing from someone who has been playing all type of MMORPG games from MUD to WoW and all that are in between. RIFT is a great game by its own rights. It's been a long time since the MMO community has a very successful launch. I'm not going to compare features between this game and that game, but here are the good and the bad from my playing experience.
Default UI is a great. Although many of the goodies are turned off by default, you can easily turn them on through the interface setting. No need to go to addon website to install extra stuff. Things like target of target, AoE auto loot, auto sell gray items, etc. The UI layout editor is very easy to use. I'm actually really happy with it out of the box. It's not perfect, but a great starting point.
Public groups. I thought it was dumb when I first saw it, but there's a plus sign above everyone's avatar. You can click this and invite yourself to create an auto-group with the person. This is great when you see someone doing the quest you're looking to do, you can just auto group and you both and help each other. When you're done, just leave and be on your way. You can turn this feature off if you don't like a random stranger joining you. This also works for Public Group when taking down world events, such as RIFTs and Invasions. If there are multiple public groups, it merges them in to one.
Warfronts. Essentially, it's instance battlegrounds. The queues are very quick since its cross-servers. You need to be at least level 10 to do your first Warfront. There are brackets from 10-19, 20-29, and so on. It's pretty much the same old same old here, so nothing exciting about it. The experience gain is enough that you could level from just playing the warfronts if you choose to. I don't recommend it though, it gets boring pretty fast if playing it back to back... to back. Plus, you'll be pretty weak because you can't get gear efficiently if this is all you're doing.
Rifts and Invasions are pretty cool at first. After awhile it's just a zerg fest. I don't mind doing this, but again, in moderation. The blue and purple tokens you get from it are zone specific, so spend those to get yourself stronger. Not a lot of experience from invasions, so you can't level off of it like you can from warfronts. If you farm the invasion currencies you can buy items to make yourself stronger.
Quests are pretty much a straight shot. What is great about them is that you get pretty decent gears from following quests line. It will continually upgrade your gear as you go along. So this is the most effective way to get decent gear if you're playing by yourself or with a friend.
Dungeons are also pretty much like other games, but a lot prettier! It's hard to describe in words. The first instance is the Realm of the Fae, and the winter top mountain is pretty amazing, a must see! I won't spoil it.
This brings me to another point. The graphic and game effects in this game look very nice. Warrior's cleave bring up dust from the ground looks amazing. If your computer can handle ultra setting, the game is very pretty. I enjoy the graphic a lot. The last game I play that I thought was pretty was LotRO, this beats it.
Sound effects is pretty good, nothing that stands out. The script events and voice over is a nice touch, but nothing special. I turn music off when playing so I can't comment on that.
The loot is pretty also straight forward. The nice touch here is that all souls in the class use the same stat no matter what you're doing. For example, all clerics will use WIS gear. So I won't have to haul STR/DEX gear when tanking, WIS when healing, and INT/DEX when trying to DPS. All cleric uses WIS as the main attribute and that gets converted depending on the souls. If I'm tanking as Cleric Justica my WIS converts to STR for tanking. All I have to worry about is if I want to tank with 2H weapon or 1H and shield. Pretty awesome!
The Classes and Souls system is also nice, because it's very flexible. You can also purchase new roles to swap out from Tank to Healer on the fly. Since you're using pretty much the same gear from one role to another, it's painless.
In my opinion, this game doesn't bring anything new or innovative. It takes all the things other games done well and implement them in a nice package. There are a lot of improvements to be made. Like I said, it's not perfect, but it's a great start.
NOTE: If you are looking to buy this game, I recommend getting the Digital Collector's edition for $60. An extra $10 will get you a mount right off the bat (no level restriction) for all new characters that you make. The cheapest mount you can get is about 2.5 plat. I didn't get 2.5 plat until about level 20 from a normal play. I created 3 characters to level 20, and it's pretty much the same pace. Having the mount as soon as you can get to the mailbox is awesome.Rift Overview
Rift is a Massively Multiplayer Online Role-Playing Game (MMORPG) for PC that challenges players to stop an ongoing invasion of their world by horrific creatures from other planes of existence, while simultaneously growing ever more powerful by doing so. These creatures appear at a variety of elemental rifts that erupt at the confluence of these planes. Using an extensive level of customization, which allows players to very nearly create their own character classes, players defeat enemies, seal rifts and draw power from them. Additional features include: standard quest gameplay as well as player vs. player action, two factions each containing multiple races and a dynamic world full of unpredictability.


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The Witcher Enhanced Review

The Witcher Enhanced
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The Witcher Enhanced ReviewWere I a member of the gaming Industry right now, I would be shamed to be taught what gaming should look and feel like and how it should be marketed by a small Eastern European company. Who of the multi-billion gaming "giants" ever went back to improve a released game? Yet, there you have it: thanks to CDPROJECT gaming as an art-form is still alive and kicking!
This was the most awaited fantasy cRPG in the past 3 years. Not only did the original deliver, but even more work has gone into truly improving it.
THIS WAS ONE OF THE MOST BEAUTIFUL cRPG GAMES I HAD EVER PLAYED - AND NOW IT IS GORGEOUS!
The environments are detailed, realistic, and can be experienced from up close. Grass, flowers and tree branches moved in both FABLE and TITAN QUEST as well; these, however, seem so true I caught myself reaching for my...antihistamines! Weather affects and day-night alterations (you have to see the elongating shadows to believe them!) are just gorgeous! More importantly, these are not just eye-candy: certain NPCs and monsters appear only when the correct combination of time-of-day and weather coincide...The horizon is far and the clouds move in endless variations. It reminded me of the sky of the original UNREAL, another visually ground-breaking game at its time. PURE VISUAL MAGIC!
The character (Geralt) can master both sword-fighting and magic spells (what is known as a Warlock). To some die-hard RPG fans this may seem like heresy, nevertheless, keep in mind that multi-classing is not unheard off. The movement repertoire for both practices are impressively designed. Especially the sword-fighting, it is at par to any console action game. And the spells (both offensive and defensive ones) are not less impressive.
Free roaming? Yes and no. One can decide which parts of the map he will visit but loading is still needed to travel even annoyingly short distances. And since quests and side-quest still have to be completed, yes, eventually a subtle, yet ever present, directionality is present.
Looting and bartering? Aaah...yes, sort of. You practically never change the sword you start off with (although you do get to improve its abilities), whereas good armor is only a little easier to come by compared to PLANESCAPE. On the upside, you get to gamble, have romantic relationships (FABLE was full of great ideas after all!) and bribe for information, so trinkets have other uses as well.
Detailed character modifiers? Nothing like the AD&D rules. You gain talents (gold, silver & bronze) which you can spend to improve your fighting or magical abilities. Pretty much like the DIABLO or the TITAN QUEST abilities systems.
So, apart for the slight action-cRPG handicap, I have only two other objections. First, the...camera placement. Once more the atrocious Aurora Engine (remember NWN2...?) will keep auto-placing it where it is bound to get on your nerves - as it targets your character even if that is not the most logical option. Yes, this has indeed improved compared to the original but one cannot teach an old dog new tricks.
Second, the controls. They need getting used to as the fighting combos are still easily ruined by clicking out of sync. You do eventually get the hold of it, however it keeps glitching.
Nevertheless, its shortcomings are not enough to diminish the breath of fresh air this release brings to the scene. The Enhanced edition not only is a truly reworked game but it also comes full with detailed Manuals, beautiful Maps and all the extras that games used to come with in the good old days...

Whereas the BALDUR's GATES saga was story-heavy but (by today standards) visually wanting and the NEVERWINTER NIGHTS series was found, well, wanting in all aspects, THE WITCHER is the dream cRPG that BIOWARE was supposed to be capable of releasing all along but never did - and its current EA bedfellows surely put a stop to such aspirations now. That game, however, is finally here - and not from whom you would expect.
A tip of my hat to CDPROJECT for keeping the ART-FORM of Gaming alive. Well done indeed!
HIGHLY RECOMMENDED!The Witcher Enhanced Overview

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Deus Ex: Human Revolution - Standard Edition Review

Deus Ex: Human Revolution - Standard Edition
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Deus Ex: Human Revolution - Standard Edition ReviewMy gaming setup: AMD X6 1090xt, Windows 7 Ultimate x64, GTX 480, 256GB RAID 0
Crucial M4 for the game partition, 16 GB 1866MHz DDR3.
Here's a very brief background of how much time I spent playing the original
Deus:Ex. I beat the game 5 times including once where I just killed 3 targets
total and used stealth / darts. I loved the original and it's the only game
for the PC that I've bought twice (the CD got damaged during a move). With
that in context, I groaned when I heard about this game. DE: Invisible War
was such a failure that I didn't really expect anything from this game.
Then I read the reviews on metacritic and as I don't trust most reviews anymore,
I wasn't sure what to think. I figured I'd bite the bullet and play the game and
find out. I started playing the game wanting to prove myself right and wanting to
hate the game. That wasn't hard in the first 10-15minutes. The combat system was
not what I expected (this is during the first action sequence) - the AI shot straight
and it didn't take a lot of bullets in "normal" mode to bring you down. My ego
satisfied about how I was right about this game being "meh", I figured I'd play for
a little longer and then the spirit of the original Deus Ex showed itself.
I kept playing for 5 hours and was completely hooked. I was wrong about my
assumption but I didn't care. I didn't even care for the main story-line at one point.
Oh "steal stuff from morgue?" I'll get to it. I love exploration and side-quests and
there's plenty of that. There's innovating hacking that rewards you for taking risks.
The game environment is pretty well done although not as good as the original DE. The
interface for weapons/quests/map is a well-designed one. You make choices and they have
consequences. They really do. There are also lots of references to the earlier game
and to general humor (Nigerian email scam for e.g.,).
Combat seemed a little off as if the developers intentionally want you to use assault
as a last resort. The game rewards you for finding hidden passages in general. You get
rewarded for merciful takedowns where you don't kill your enemies. You get rewarded if
no one spots you when you are on objectives where you walk into enemy dens. You are
rewarded if you trigger no alarms during an objective (or quest). Rewards are usually
XP, money, hacking tools. Maybe I need to get better with cover but this isn't Gears of War!
I didn't pay a lot of attention to the music which means it didn't annoy me. I was not
happy with the graphics in general. There are plenty of graphical glitches- some hard
to spot, some obvious but they don't really detract anything from the gameplay. The engine
seems to be outdated (probably explains the low hardware requirements) and graphics aren't
as shiny as trailers / screenshots led you to believe. The controls have a console-ish feel
to them. The fact you have to hold / tap a key to achieve different results is disappointing.
This is the PC for crying out loud - let us assign different keys if we want to.
Yes, this game requires Steam. Yes, you can quick save and quick load using F5 and F8
respectively. Saving is really fast but loading takes too long (the game is installed
on a RAID0 128GB Crucial M4 SSD set) and load times get progressively worse the longer
you keep playing the game. This is ironic and annoying because it's hard to stop playing.
Poor memory management? Please patch :(. I got about 3 hours of sleep last night.
To summarize...
Pros:
+ Excellent gameplay, improves on many (not all) game elements from the original
+ Innovative rewards for taking additional risks during gameplay
+ Open sandbox style gameplay with a good number of side quests and exploration opportunities
+ Plenty of replayability / replay value in this game
+ Decent AUG tree / advancement system (see Cons)
Cons:
- Graphics are disappointing. I wasn't expecting a Crysis but the engine looks old and the
glitches don't help
- AI suspicious / warning system feels half-baked
- The character advancement system feels inferior compared to the original Deus Ex (it's an RPG!)
- Gun combat is disappointingly weak and badly done (despite the "take cover" idea)
Other thoughts:
* Not sure why every female model in the game is busty - the way of the future? AUG implants? (harr harr)
* The futuristic cars/bicycles look silly at best but I guess cyberpunk is forgiving to a large extent
In conclusion, I was going to give this game 4 stars but with the amount of time and
enjoyment I'll get from this game, I might as well be honest with myself. This game is
nothing like the original but comes close enough. I know several years from now I'll pick
up a copy of Deus Ex to play again because that game was/is a cult classic. Human
Revolution probably won't make it to that category but is a strong contender for Game
of the Year 2011.
Update: The long loading times is now patched. The other thing I wanted to add is that the boss
fights can be really annoying to begin with. The first boss isn't walk in the park and can be very
annoying since you don't have a lot of augments and if you are like me, all your advancement is
in hacking and you carry around a tranquilizer rifle. That won't help against bosses where you
need a minimum amount of firepower. So be ready for a good amount of headache against boss-fights
at least in the first few hours...Deus Ex: Human Revolution - Standard Edition OverviewThe long-awaited return of the award winning franchise that blends the best of Action and RPG: the perfect mix of combat, stealth, hacking, and social gameplay.

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