Showing posts with label electronic arts. Show all posts
Showing posts with label electronic arts. Show all posts

Command and Conquer Generals Review

Command and Conquer Generals
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Command and Conquer Generals ReviewC&C Generals is definitely one of the best RTS games there ever has been. And with the low price for the game and the expansion, this is a great deal.
Generals was a very solid game. A good challenge with excellent graphics and gameplay. the only problem I had was the difficulty settings. If you play this on easy, it was too easy. It you played it on hard, it was extremely hard. Other than that, the only other thing would be that I wouldn't reccommed this game if your computer is below the following: P3 1000mhz, 256 ram, 64meg video card. It was quite laggy, but playable. I upgraded to a P4 2.8mhz, 256ram, 128meg video card and this game played great on the highest settings.
You also get the expansion pack Zero Hour which I believe is the second best expansion pack ever (behind only Warcraft 3).
You get 15 more missions that are pretty challenging with more units, maps, and just plain fun.
There is also something called the Generals challenge which allows you to choose 1 of 9 different generals and you play against the other generals in 7 different battles (they mix them up depending on which general you choose). And this is quite challenging (again, don't play this on easy as it is too easy) and very fun. You can also use these generals for games vs the computer opponents or for on-line/LAN play. The generals give you more units and buildings. this expansion pack is what really makes this game rock. Alot of replay value here.
If you haven't gotten any of the C&C Generals games yet, here is your chance to get the whole thing at a great price and enjoy a great game.Command and Conquer Generals Overview

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Darkspore Review

Darkspore
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Darkspore ReviewThere are two basic ways to follow up one game with another: an out-and-out sequel, which runs the risk of either being too much like the original or leaving off some cherished feature the fans of the original loved; and then there's the "spiritual successor": a 'like' game that is similar to, but not directly tied to, the original (like Bioshock and System Shock 2).
Darkspore is more of the latter--it is only barely tied to the Spore universe at all and only vaguely plays like a Spore game. It's still tons of fun to play, don't get me wrong, but if you're expecting a multi-stage Sims-style world creator...well, this is more like a Diablo-esque, Dungeon-Siege-y game. Gameplay is from overhead and you click on targets and techniques or use your keyboard to automate your creatures' combat with the many opponents wandering through a level.
The concept of Darkspore is this: the Crogenitors got to playing around with DNA, and eventually decided to stack so many customizations/modifications onto the creatures they created that this "Exponential DNA" (called "eDNA") destabilized. It formed "Darkspore", genetically tainted mutations that were practically unstoppable and went on a rampage. The Crogenitors were nearly wiped out; survivors were loaded onto ships with computers capable of solving the eDNA problem. That's where you come in: you're a recently-awakened Crogenitor. eDNA has been stabilized, and you now have a handful of creatures capable of standing up to the Darkspore, but not likely to go nuts and try to kill you. You walk them through various places Diablo-style and wipe out any Darkspore creatures you find. In the meantime, you're aboard your spaceship and your computer walks you through the in-between moments, like modifying a creature, adding/removing team members, or picking what type of adventure you want to do next.
There are some twists that make your gameplay unique. First, you can find, add, and upgrade each of your creatures' capabilities. The Editor resembles the Spore editor, creature control just doesn't make as much difference as Spore offered you. Most of your work is closer to Spore's Civilization stage, where you primarily dressed your creatures in interesting ways (though you still have very much the same ability to change body parts, size, shape, paint-up, and etc.). The other change from a typical dungeon-crawler is that your creatures are swappable: you'll find yourself using one creature for monsters that are numerous but weak, then switching to another when there's just one or two strong opponents and you need some heavy one-on-one damage. This also helps you out in the health department: if one creature is starting to get badly injured, just switch to another, finish the battle, and then switch back to collect the heals and power-ups. There's also the ability (eventually) to be more squad-based, controlling multiple creatures, and of course you can also team up with your friends for some co-op fun. Your game is "in the cloud" - based on your Spore account, it puts your stats on whatever computer you log into the game from (bye-bye bad DRM? Let's hope!) and the online arena also lets you jump into PvP if that's more to your liking.
Graphically, Darkspore is gorgeous. Colors are bright, and the designers clearly went to a lot of trouble to add a good color palette, lots of lighting, and places that glitter or sparkle. I sometimes found myself gaping at crystalline formations in the background when I needed to be watching my creature. One nice touch that I liked: it may just be my hardware, but the level of blood and gore in the Beta was ridiculous. It quite literally looked like a bright raspberry cloud would explode in a 20-foot radius every time you defeated an enemy. Thankfully, you can turn this off, and I think it even looks cooler, watching the enemies swirl into a dark cloud of energy when they're defeated.
If you're a fan of the original Spore series, you will like this game if you treat it more like "the dark future after a long run of the Galactic Adventures pack". Consider it an Action RPG and not a Civ/Sim/Strategy game like Spore. If you enjoyed other Diablo-like games and like the ability to more closely tweak a stable of characters, you'll be in for a lot of fun with Darkspore.Darkspore Overview
Darkspore is a Sci-fi Action-RPG game from Maxis that uses the development houses award-winning Creature Editing technology from Spore to bring a whole new franchise to life. With this unique customization functionality players are able to create genetically altered heroes which are in turn used against a mutant horde that has terrorized the galaxy for 1,000 years in an RPG like none before it. Additional features include hundreds of enemy types, multiplayer support including co-op, exceptional replay value


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Spore Review

Spore
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Spore ReviewSee those older 5-star reviews from 2006 (two years before the game was released)? Well, they had a reason to be excited. Spore was supposed to be a revolutionary experience, combining multiple genres while concentrating on evolution and genetics.
Fast forward two years and here we have the finished product, ready to be installed on our hard drives.
First of all, the game incorporates a draconian DRM system that requires you to activate over the internet, and limits you to a grand total of 3 activations. If you reach that limit, then you'll have to call EA in order to add one extra activation. That's not as simple as it sounds, since when you reach that point EA will assume that you, the paying customer, are a filthy pirating thief. You will need to provide proof of purchase, reasons why the limit was reached, etc, etc (it has all happened before with another recent EA product, Mass Effect). EA, of course, is not obligated to grant you that extra activation or even provide that service. In a couple of years they might very well even shut down the general activation servers, because "it's not financially feasible" to keep them running. What you will be left with is a nice, colorful $50 coaster. And you will be required to pay for another copy/license if you want to continue playing.
This basically means that you are actually RENTING the game, instead of owning it. The game WILL stop to function in the future. That's inevitable, because even if EA keeps the activation servers going, there IS going to be a time when EA will simply cease to exist because of financial issues or federal laws (like most businesses eventually do).
Second, the game was dumbed down to oblivion. Evolution doesn't even matter anymore. For example, you can add as many legs to a creature as you want, but the multi-legged creature won't be any faster than a single-legged one with higher leg stats. This gameplay element makes "creating" your creatures entirely pointless (cosmetic only, because everything is based on stats), and brings you about the same amount of excitement as dressing up a plastic doll.Spore OverviewFrom the creators of The Sims comes Spore, where you evolve a single-celled organism into a galactic god whose personality and abilities are completely up to you. Then interact with other players' creatures-including ones made by celebrities! EA Games. PC/MAC, NDS.

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Star Wars: The Old Republic Review

Star Wars: The Old Republic
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Star Wars: The Old Republic Review! ATTENTION ! Be careful when opening the seal of the music CD envelope! The music CD is located in the upper portion of the envelope. The problem? The envelope is only open at the top, and sealed with a circular transparent sticker. The music CD is held in place so closely to the top that the circular sticker that seals this envelope makes contact with an edge of the CD. I call attention to this so that the reader does not damage the CD when cutting the seal to remove the music CD.
Like many other reviewers, I had been fortunate enough to get early access and into the beta. I like the game a lot and I think the quality of the game itself is 5 stars, as designated in the "fun rating" for this product. Star Wars: The Old Republic (SWTOR) is not perfect, and the pros and cons are discussed in reams of detail from numerous outlets.
I am placing this review to discuss the physical observations of the SWTOR Collector's Edition. I've broken this up into comments on the PACKAGE and the CONTENT VALUE associated with this product.
THE PACKAGE
... BOX ...
The SWTOR CE arrived in a box that was just a bit too long, allowing the product box to slide around with about 3 inches of play within. Amazon staff did not pad the box within with the typical plastic air bubble packes they normally use. Whoops!
To their credit, they placed a thin sheet of brown wrapping paper on top. You know, in case Darth Malgus got a bit cold within the box during transport. Wasn't that just thoughtful? Yes, I thought so, too!
Amazon already publishes the dimensions of this package, but for those who have difficulty visualizing geometry, the size can be described as follows using a CD for reference:
The SWTOR CE box is roughly:
2.25 - Two and a quarter CDs from left to right
2.10 - A fingerwidth more than two CDs from front to back
2.25 - Two and a quarter CDs tall
I have uploaded a photo to Amazon for reference.
The wraparound slip cover to the cardboard box is thick, transparent plastic. This slipcover is attached to the product box using four roughly 2 inch diameter transparent stickers as the seals on top and bottom. Removing the seal stickers will rip the printed surface of the box, so to avoid damage would likely require action to warm the adhesive of the seals first. I do not recommend actually trying this, because the reader might cry if box is accidentally scorched. Please, think of the children!
The plastic surface oriented to the front of the package has printing with the parental guidance rating (T for Teen), PC DVD-ROM platform designation, requirements in brief small print (valid credit card, internet connection), benefit in brief small print (30 days of playtime included), and Bioware/EA logos. The plastic surface oriented to the back has text explaining the content within the box complete with photos/3D renders, a paragraph or so to convince the buyer why purchase of the game would be so intensely gratifying, no actual game screenshots, long list of system requirements, and a sizeable dollop of legalese.
The North American edition has nothing on the left and right panels of the plastic surround slipcase. Based on what I have seen on the Internet, the international editions have all the information I mentioned above, repeated on those panels in other languages.
The official photos of the SWTOR CE product should give the reader some indication of the appearance of the box, but I will attempt to describe it in more detail. The actual box itself is a heavy/dense gauge cardboard, coated mostly in a soft matte printed surface. The package is a bit like 3 incomplete boxes. Two shallower "boxes" on top and bottom enclose over an inner "box" in-between but do not meet in the middle. This exposed strip of the inner box shows the SWTOR logo on the front and back, the Republic logo on the left-facing side, and the Empire logo on the right facing side. The top panel of the upper box or upper cover has a larger rendering of the SWTOR logo with embossed lettering. The bottom panel of the lower box or lower cover is blank, and it is affixed to the inner box.
The 4 sides of the overall product box have semi-glossy renders of the major characters from the previously released trailer/teaser 3d rendered movies, one character per side. Each pair of characters is rendered in a heroic and debonair action pose, facing off each other. Darth Malgus facing the green-clothed, dual saber Jedi (Satele Shan) and the Republic solider (Jace Malcom) facing off the bounty hunter (Shae Vizla). These pictures are continous from the upper cover to lower cover, but not on the exposed strip of the inner box, in between.
The promotional pre-release photo of the box shows Jedi Master Ven Zallow, from the 2009 teaser trailer where Darth Malgus and associates attack the Jedi Temple on Coruscant. As this character was not on the box I received from Amazon in contrast to the original promotional photos, it seems that the design of the SWTOR CE content was in quite bit of flux before being finalized. The components within the box also changed quite a bit in appearance. Put down the pitchforks and torches... the promotional photo has the disclaimer "Work-in-progress art".
The upper "box", or upper cover, is a slipcover over the inner box. The plastic surround slipcase, though attached to the upper and lower "boxes" is just loose enough to allow a thin, sharp instrument to cut open the seals without scuffing.
Removing the top exposes the contents sticking up 2-3 inches from the inner box, held in place with a matte black cardboard surround. A similar matte black cardboard surround is affixed on the inside of the upper cover.
... SECURITY KEY ...
The "Custom Security Authentication Key" code generator is up front, tightly packed into a sized, plastic depression that holds it in place, embedded in the cardboard. The authentication key looks just like the promotional photo, with a yellow metal-appearance motif, a tiny SWTOR logo, a small keychain ring (not robust, don't haul the key around), and a button to generate a code. If you have any experience with the Blizzard Authenticator used for World of Warcraft and Starcraft II, then the form factor is very close to the same. The codes that this key generates are 8 numbers long, and appear whenever the button is pressed.
... STATUE ...
The Darth Malgus statue is housed within it's own box in the center of the outer package box. It is, in part, held in place with the cardboard surround, and at the bottom with a thin plastic tray.
The statue box is also matte black, but the quality of the print is a step down in quality from the outer box itself. The statue box is not sealed. Mine arrived with a heavy crease horizontally across two sides, embedded there by the horizontal surround that held all the content together in the outer box. The Empire logo is on top, rendered in color but not metallic. The front of the box shows frontal photo of the statue with the SWTOR logo / "COLLECTOR'S EDITION" above the photo and "DARTH MALGUS STATUE" below. The Gentle Giant logo is in the lower right corner. The sides show the left and right sides of the statue, and the back shows the front of the statue again. The bottom of the statue box has a disclaimer from Gentle Giant (English and French) explaining their guarantee on the quality of the product, but not the packing materials or box, explaining that these would not be replaced. There is also the bevy of company logos, legalese and also "MADE IN CHINA" and "Adult Collectible. This is not a toy."
The statue within is held in two vertical halves of styrofoam, held together with transparent packing tape wrapped around where the edges of the styrofoam halves meet. Gentle Giant is imprinted on the bottom of the styrofoam. The tape also holds in place a small card with a photo of the statue, about the size of a baseball card. This is the certificate of authenticity.
My statue was exactly like the pre-release official photos. The statue was wrapped in plastic with an accompanying small silica bag to collect moisture. The light saber "blade" was separate inside the styrofoam, enclosed in white tissue paper.
... BOOK ...
To the left of the statue box is a hardcover book entitled "The Journal of Master Gnost-Dural. This book is sealed in heat-shrink plastic wrap. The book binding is rough cloth with text in metallic bronze/gold and an embossed metallic logo of the Republic. The book is an inch wider and an inch and half longer than the metal game disc case, so it's still a little smallish.
The book has no legalese on front or back. I will update this review later with comments on the book content.
... METAL CASE ...
To the right of the statue box is the metal case holding the game discs, the poster of the planets in the game (Old Republic galaxy map), and a thin envelope containing the music CD.
The metal case is matte black with the same bronze/gold lettering, and does not resemble the pre-release promotional photo The front has:
Embossed SWTOR log
COLLECTOR'S EDITION
Empire logo
The rear has:
Republic logo
Legalese in English
Legalese in French
Inside the metal case are two plastic, dual disc trays holding the 3 game DVDs. The 4th tray is empty. This is in contrast to the promotional photo that implies there are 4 game discs. Why didn't the soundtrack go inside here if there was room? Perhaps international editions of the game need a fourth disc for the translated audio... this is speculation on my part.
On the inner portion of the metal case is a glossy sheet with the product registration code and...Read more›Star Wars: The Old Republic Overview
Star Wars: The Old Republic is a Massively Multiplayer Online Role-playing Game (MMORPG) for the PC gaming platform, set in the Star Wars universe. The first game of its kind, in it players choose from either the Galactic Republic or Sith faction, create a character, and along with a multitude of fans playing from all over the world, explore the fictional historic period of the Old Republic, as the Jedi confront the resurgent Sith Empire. Players can assume one of many races through their character, visit multiple planets, pilot spacecraft, utilize advanced dialog options in-game, take advantage of AI companions for gathering and crafting tasks and more.

This special collector's bundle contains a wealth of physical and digital extras. See the complete list of items below.


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